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Jukebox editing tutorial by Devesh.

What you will need:
1)Ditty Importer(Attached)
2)BigGui
3)a31ccba307ab5bb8c53e91ebeba0bb90.xml(Import form Data.gob)


Step 1:Turn the music file you want to keep to the .asf format by Ditty Importer
[Image: jukebox.png]

Step 2:Open a31ccba307ab5bb8c53e91ebeba0bb90.xml:
[Image: jukebox1.png]

You will find strings like:
Code:<trak filename="aggrolites" artist="The Aggrolites" title="Funky Fire" album="The Aggrolites" country="USA" countryID="1" canBeFirstToPlay="1"></trak>
and
Code:<traxx count="11">

They are the most important if you want titles to appear in the game.
Note:You can only have a maximum of 11 tracks.

Open biggui and then open music.big in the Audio folder, import the .asf files. Then click on 'Rebuild'.
[Image: jukebox2.png]

I have imported a miscellaneous song and only 1, so I will remove other strings and type:
Code:<traxx count="1">
<trak filename="ABC" artist="Devesh" title="ABC" album="ABC" country="India" countryID="1" canBeFirstToPlay="1"></trak>

You are done, save the .xml file and place it in the root directory.:)

Hope you liked it

Thanks
Devesh

Attached File(s)
.zip  Ditty Importer.zip (Size: 379.32 KB / Downloads: 9)

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